Our Story

What started as a small group of game development enthusiasts in Kaohsiung has grown into Taiwan's premier educational platform for 3D asset integration. We've spent six years building something that actually matters to developers.

1
2019
The Beginning
Henrik Westberg noticed a real gap in Taiwan's game development education scene. Too many talented developers were struggling with 3D asset workflows, not because they lacked creativity, but because the learning resources just weren't there. So he started hosting weekend workshops in a tiny office space.
2
2021
Growing Community
Word spread faster than we expected. Developers from Taipei started making the trip south for our sessions. We moved to a proper facility and began structuring our approach around real project needs. Our first comprehensive course launched that autumn with 24 students.
3
2023
Industry Recognition
Local game studios began sending their junior developers to our programs. We weren't just teaching theory anymore – we were solving actual workflow problems that teams faced every day. This validation from the industry pushed us to refine our curriculum even further.
4
2025
Today's Mission
We've helped over 400 developers enhance their 3D integration skills. Our focus remains the same – practical education that bridges the gap between creative vision and technical execution. The Taiwanese game development scene is stronger, and we're proud to have played a part in that growth.

Meet Our Founder

Behind addondx is someone who genuinely understands the challenges developers face. Our approach comes from years of hands-on experience, not just academic theory.

Henrik Westberg, Founder and Lead Instructor at addondx

Henrik Westberg

Founder & Lead Instructor

Henrik discovered his passion for 3D development during his computer science studies in Stockholm, but it was his move to Taiwan in 2018 that shaped his teaching philosophy. Working with local game studios, he saw talented developers struggling with integration workflows that should have been straightforward.

"I realized the issue wasn't lack of skill – it was lack of structured learning paths that connected theory to real-world application," Henrik reflects. This insight became the foundation for addondx's practical approach to education.

Unity Integration Unreal Workflows 3D Pipeline Technical Education

How We Think About Education

We believe learning happens best when you're solving real problems, not memorizing abstract concepts. Every lesson we design starts with a question: "What would you actually need to know to complete this project?"

  • Project-First Learning

    Start with what you want to build, then learn the skills needed to make it happen. This keeps motivation high and makes concepts stick better.

  • Real Industry Context

    We teach using the same tools, constraints, and timelines you'll encounter in actual development work. No artificial classroom scenarios.

  • Collaborative Growth

    The best insights often come from peer discussions. Our programs are designed to encourage knowledge sharing between participants.

Students collaborating on 3D asset integration project in our learning environment

What Drives Us Forward

Every decision we make comes back to one question: does this actually help developers create better games? Here's what that means in practice.

1

Quality Over Quantity

We deliberately keep our cohorts small. Better to provide excellent mentorship to 20 students than mediocre support to 200. Each person gets the attention they need to actually master the concepts.

2

Industry-Current Content

Game engine updates happen constantly. We revise our curriculum quarterly based on new features, deprecated workflows, and feedback from studios actively hiring our graduates.

3

Honest Expectations

We won't promise you'll become a senior developer overnight. Good 3D integration skills take time to develop. But we will give you a clear path and the support needed to get there.

4

Community Building

Taiwan's game development community is tight-knit, and we want to strengthen those connections. Many of our best learning moments happen when students help each other solve tricky integration challenges.

Advanced 3D asset workflow demonstration in Unity engine
Students working with complex 3D models in Unreal Engine environment
Real-time 3D asset optimization workshop session