Master 3D Asset Integration for Modern Game Engines

Transform your creative vision into seamless game experiences. Our comprehensive program teaches you the technical skills and industry workflows that studios actually use when integrating complex 3D assets into Unity and Unreal Engine.

Explore Our Program
3D modeling workspace with game development tools and asset pipeline visualization

Real Skills for Real Studios

We focus on practical techniques that solve actual production challenges. Each module builds on industry-tested workflows used in professional game development.

Asset Optimization Fundamentals

Learn polygon reduction, UV mapping optimization, and texture compression techniques that maintain visual quality while meeting performance targets. You'll work with real asset examples from shipped games.

Engine-Specific Integration

Master the nuances of importing assets into Unity and Unreal Engine. Understand material translation, LOD systems, and collision setup that actually works in production environments.

Pipeline Development

Build automated workflows that streamline asset processing. Create custom tools and scripts that reduce manual work and prevent common integration errors that cause project delays.

Technical workflow diagram showing 3D asset pipeline from modeling to game engine implementation

Built by Industry Veterans

Our curriculum comes from developers who've shipped AAA titles and understand the real challenges you'll face. We don't teach theory – we teach solutions that work under deadline pressure.

  • Hands-on projects using actual production assets
  • Performance optimization for mobile and console platforms
  • Debugging techniques for complex integration issues
  • Quality assurance workflows that prevent runtime problems
  • Team collaboration methods used in professional studios
Professional game development studio environment with multiple monitors showing 3D asset integration workflows

Learn from Experienced Developers

Portrait of senior technical artist and lead instructor

Kai Bergström

Senior Technical Artist

Kai spent eight years optimizing assets for mobile games at major studios. He's seen every possible integration challenge and developed practical solutions that actually work in high-pressure production environments. His approach focuses on building reliable workflows rather than chasing perfect results.

Portrait of pipeline engineer and technical instructor

Viktor Novák

Pipeline Engineer

Viktor builds the tools that make asset integration smoother for entire development teams. He understands both the technical requirements and the human workflow challenges. His modules focus on creating systems that prevent problems before they happen.

Ready to Join Our Fall 2025 Program?

Our next intensive program starts September 2025. Limited to 24 participants to ensure personalized attention and meaningful project collaboration.

Program Duration

16 weeks of structured learning with flexible weekend workshops. Designed for working professionals who want to advance their technical skills without career interruption.

Project-Based Learning

You'll complete three major integration projects using different asset types and engine configurations. Each project mirrors real studio assignments and builds your professional portfolio.

Industry Connections

Guest sessions with hiring managers from Taiwan's growing game development scene. Learn what studios actually look for when evaluating technical artist candidates.

Students working collaboratively on 3D asset integration projects in modern computer lab setting